Visual Studio For Mac Break On Exception

With a solution open in Visual Studio, use Debug > Windows > Exception Settings to open the Exception Settings window. Provide handlers that respond to the most important exceptions. Also learn how to configure the debugger to always break execution for some exceptions.

A repro project is not needed, since it's basically an empty project. Repro steps as follows. Create a new 3D project. In Project Settings -> Player, change Script Runtime Version to.NET 4.6, and restart. Click Main Camera in the Hierarchy, add a new script component, name it as 'Test'. Double click the newly created Test.cs asset to open Visual Studio.

Inside 'Update()' method, add the following line: 'throw new NullReferenceException();' 6. Click Attach to Unity in Visual Studio. Back to Unity, press play. The Console window inside Unity will show: NullReferenceException: Object reference not set to an instance of an object. Test.Update () (at Assets/Test.cs:15) This is not the expected behavior, Visual Studio should catch this exception before Unity. If you switch the Script Runtime Version back to.NET 3.5 (save the scene before switching), then repeat step 6 and 7, now the exception get caught properly inside VS.

When using the legacy Unity runtime (.NET 3.5 equivalent), the debugger will always break when an exception is unhandled (=outside a try/catch block). If the exception is handled, the debugger will use the Exception Settings Window to determine if a break is required or not. With the new runtime (.NET 4.6 equivalent), Unity introduced a new way for managing user exceptions and as a result, all exceptions are seen as 'user-handled' even if they are outside a try/catch block. That's why you now need to explicitly check them in the Exception Settings Window if you want the debugger to break.

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In the Exception Settings window (Debug > Windows > Exception Settings), expand the node for a category of exceptions (for example, Common Language Runtime Exceptions, meaning.NET exceptions), and select the check box for the specific exception you want to catch within that category (for example System.NullReferenceException). You can also select an entire category of exceptions.